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Tuesday, May 4, 2010

age of mythology



Like many other real-time strategy games, Age of Mythology is based on building towns, gathering resources, creating armies, and ultimately destroying enemy units and buildings. In this way, players are able to defeat and conquer rival towns and civilizations. Players advance their tribe through four "Ages": starting in the Archaic Age, the player may upgrade to the Classical Age, the Heroic Age, and, finally, the Mythic Age. Each upgrade to a higher Age unlocks new units and technologies for the player, which strengthens their settlement. However, upgrading requires a sum of resources to be paid, and certain buildings to be built.


There are three playable civilizations in Age of Mythology: the Greeks, Egyptians, and Norse. Each civilization has three "major gods"—deities; they are: Zeus, Hades and Poseidon for the Greeks; Isis, Ra and Set for the Egyptians; and Thor, Odin and Loki for the Norse. The player chooses their major god before the game begins. Every time a player advances to the next age, one of two "minor gods" must be picked. Minor gods are slightly less significant historically than their major counterparts. Some minor gods include Bast and Aphrodite. All gods grant to the player unique technologies, myth units, and a unique god power—a special ability which can either benefit the user or damage his/her opponent.

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